Field-ty Comments/Annoucements

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Field-ty Comments/Annoucements

Post  HawkBlade on Sun Mar 28, 2010 8:28 am

This is a topic where you can talk about Field-ty (please let me know about spelling, grammar, and bugs), and I will announce the releases!

Tomorrow Field-ty v2.0 will be released! The changes will be BIG! (a whole new number (2,3,4 etc) means BIG changes, a number (.1,.2,.3 etc) means little changes. I hope you will enjoy it!
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RE: Field-ty

Post  SniperInYourMidst on Sun Mar 28, 2010 12:25 pm

Might I get all the releases to see the development progression? I think that could help me spot any bugs.
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Mon Mar 29, 2010 8:27 pm

hm ok

btw: v2.0 will be postponed, as I ran out of ideas affraid
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Tue Mar 30, 2010 7:14 pm

ok yeah..... lets just say v2.0 will be released sometime in the future WHEN I get good ideas for it k?
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RE: Field-ty

Post  SniperInYourMidst on Tue Mar 30, 2010 7:34 pm

Ok Very Happy
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Tue Mar 30, 2010 9:02 pm

bye!
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Re: Field-ty Comments/Annoucements

Post  AgentE383 on Wed Mar 31, 2010 1:20 pm

I got one. make it so you can buy your own castle. One worth 7 fields. then add siege equipment!
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Re: Field-ty Comments/Annoucements

Post  strike trooper 374 on Wed Mar 31, 2010 4:02 pm

Huh confused confused Question Question
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Wed Mar 31, 2010 8:14 pm

Field-ty is a game I wrote in a programming language; and nice idea agent
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Re: Field-ty Comments/Annoucements

Post  AgentE383 on Thu Apr 01, 2010 10:14 am

Thank you.
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RE: Field-ty

Post  SniperInYourMidst on Sat Apr 03, 2010 9:26 am

I might be able to give suggestions...if I had the game. Smile
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RE: Field-ty

Post  SniperInYourMidst on Sat Apr 03, 2010 9:02 pm

Thx for the game HawkBlade, it is pretty cool. Very Happy Cool

I have an idea! Idea

I think it would be cool if you could sell fields and "sell" your troops as mercs. Another suggestion is to make it so that you can specify how much corn or grass you want to grow. It would take 10 seconds plus five for every extra grass/corn. That combined with AgentE383's idea and AgentE382's cosmetic changes to the interface should bump us up to version 2.0!.
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Sun Apr 04, 2010 6:45 am

alright! Ill start working on it!
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RE: Field-ty

Post  SniperInYourMidst on Sun Apr 04, 2010 2:29 pm

HOO-AH!! cheers I can't wait!
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Sun Apr 04, 2010 5:39 pm

farao
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Sun Apr 04, 2010 6:59 pm

hmm guys? What point is there to sell soldiers?
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RE: Field-ty

Post  SniperInYourMidst on Sun Apr 04, 2010 8:19 pm

Good point. I guess that really isn't necessary. However, if you add Wheat as a crop, that should still make 2.0.
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Sun Apr 04, 2010 8:21 pm

hmmm ok ill try
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Re: Field-ty Comments/Annoucements

Post  AgentE383 on Mon Apr 05, 2010 10:28 am

Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy I like! Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Mon Apr 05, 2010 6:07 pm

ok ill do that now if I have the time. I wish there was more tho
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Mon Apr 05, 2010 6:14 pm

Alright, I have added wheat. Should I also add buying a castle? As long as having a castle is the winning factor, I say that we shouldn't have that, because then there will be no chance of losing the battle for a castle.
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RE: Field-ty

Post  SniperInYourMidst on Mon Apr 05, 2010 8:21 pm

Yeah, I see what you mean. Well, what can we replace castle buying with?

Btw, I still have yet to win at Field-ty. Very Happy
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Tue Apr 06, 2010 11:36 am

ok, here's the plan. I am going to add catapults, which improve your chances of wining the battle for the castle. They cost 20 dollars, and improve the chance of winning by 5%. They also take 10 seconds to build.
owch btw Mad
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Re: Field-ty Comments/Annoucements

Post  HawkBlade on Tue Apr 06, 2010 2:04 pm

also the number of fields you have increases the moral of your soldiers in a field challenge, increasing your chances of winning.
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RE: Field-ty

Post  SniperInYourMidst on Tue Apr 06, 2010 2:21 pm

Cool! Keep this up, and we might just have to skip 2.0 and go right to 3.0! Very Happy
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Re: Field-ty Comments/Annoucements

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