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Field-ty Comments/Annoucements

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Post  HawkBlade Wed Apr 28, 2010 3:29 pm

prob not

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Post  SniperInYourMidst Thu May 06, 2010 12:55 pm

HawkBlade, I'm working on getting a Perl redistributable to package with Field-ty. Once I can get a redist for Perl, we can bundle it into one installer which will allow anyone to run Field-ty! What a Face
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Post  HawkBlade Thu May 06, 2010 5:17 pm

YES!!!!!! (you mean without installing perl?)
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Post  SniperInYourMidst Thu May 06, 2010 5:53 pm

If that were possible, I don't know how to and what we would need. What I am talking about is a program to install Perl, then extract Field-ty to the desktop or something. It would be really nice if a user could just click on the script and it would launch itself. My QBASIC programs do that.
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Post  HawkBlade Thu May 06, 2010 7:00 pm

ah ok
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Post  HawkBlade Sat May 29, 2010 3:54 pm

wooo! v3.1 of Field-ty is released!!!! all you have to do to play it is open the txt file, click "save as" and save it as Field-ty-v3.1.pl". Then follow previous instructions (open command prompt, cd to the pl file location, and type "perl Field-ty-v3.1.pl".

Note: you can only play this game if you have perl installed on your computer. farao farao farao
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Post  AgentE383 Wed Jun 02, 2010 3:18 pm

Uh could you send it to me.
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Post  HawkBlade Wed Jun 02, 2010 4:59 pm

Very Happy sure!!!
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Post  HawkBlade Fri Jun 04, 2010 4:57 pm

ooops sorry lol I forgot ill send it right away
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Post  SniperInYourMidst Tue Jun 08, 2010 9:29 pm

And while you're at it, would you mind sending 3.1 to me too? 'Cause, heh heh, you forgot to tell us how to get it. What a Face
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Post  HawkBlade Wed Jun 09, 2010 7:08 am

lol I thought I put it as an attachment. I will email it to you.
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Post  SniperInYourMidst Wed Jun 09, 2010 12:01 pm

Yeah, I found it a bit confusing too at first. Apparently what you have to do is browse for the file, add a comment if you want, then hit "Submit Query". The page will reload and there it will be with the option to remove. You have to do that for every file.


Last edited by SniperInYourMidst on Wed Jun 09, 2010 12:02 pm; edited 1 time in total (Reason for editing : Fixed a spelling error. Gotta love those spelling errors! :-)
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Post  HawkBlade Wed Jun 09, 2010 12:29 pm

ahhhh ok
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Post  SniperInYourMidst Wed Jun 16, 2010 11:13 am

Yup. What a Face

Btw, tech questions can be aimed at me or AgentE382. We specialize in this area. What a Face
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Post  HawkBlade Thu Jun 17, 2010 7:28 am

ok.
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Post  SniperInYourMidst Thu Jun 24, 2010 4:35 pm

Btw, I haven't tried it yet, but what changes were made to 3.1?
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Post  HawkBlade Thu Jun 24, 2010 5:39 pm

I added a village to conquer. you have to have 5 castles.
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Post  SniperInYourMidst Thu Jun 24, 2010 9:40 pm

Bwahahahahahahaha! It would be so cheap yet funny to make a cheat that lets you nuke the village instead of attack it. It would only work if you are in a position to attack. Type "nuke" or something and it would something like "You razed the village with a nuke and destroyed 500 of everything including approximately 20 possible recruits. Not a wise choice to nuke something now is it?" lol, that would be funny.
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Post  HawkBlade Fri Jun 25, 2010 7:43 am

lol ya
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Post  SniperInYourMidst Fri Jun 25, 2010 5:53 pm

I'm gonna be poking around for NSIS, if that is what it is called, and see if I can't get it to work. I'll tell you guys here if I get it working.
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Post  HawkBlade Fri Jun 25, 2010 5:58 pm

what is NSIS?
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Post  SniperInYourMidst Sat Jun 26, 2010 8:02 pm

NSIS is the abbreviation for Nullsoft Scriptable Install System. It is a customizable installer maker that allows you to make installers just like companies make. You can make it add shortcuts, display splash screens, things like that, and then there is a scripting system to make it do other stuff too. I can even create my own scripts with syntax support using an addon for Eclipse which is a Java programming environment.
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Post  HawkBlade Sun Jun 27, 2010 8:24 am

sweeeeet!
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Post  SniperInYourMidst Sun Jun 27, 2010 1:16 pm

Oh yeah! Once I get a hang of the scripting language, I can make some very professional looking and acting installers.
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Post  HawkBlade Sun Jun 27, 2010 1:33 pm

nice!
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Post  SniperInYourMidst Wed Jul 07, 2010 11:10 am

Good news! AgentE382 and I both have our hands on NSIS and will be figuring out how to make it work. Our first installer will be one that will install a mod I made for Battlefield 2. Once we get that to work, I am going to try making an installer for Field-ty! I am hoping to have it download the latest redistributable of Perl, then put Field-ty in My Documents or something. The trick though is getting your script to run by itself. That is, to make it executable. I think I will poke around and see what I can find. If I can get you the command, then the next releases (or totally new games we write) can be easily clicked on to run.
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